Hello RSCDynastists! The wait is over the long awaited content is here. As promised, we're rolling out Krakens Cove and the Revenants Cave, two brand-new combat areas packed with fresh monsters, bosses, and powerful rewards. On top of that, this update brings a Slayer experience change and a whole list of quality-of-life improvements across the game. Here's everything that's new!

The depths of Krakens Cove are now open - a brand-new Slayer area home to Waterfiends, Cave Krakens, and the mighty Kraken boss lurking in the deeper waters.
What awaits you:
These creatures lurk beneath the water, out of reach of melee - so bring your magic gear. Cave Krakens and the Kraken are Slayer-assignment creatures, so you'll want a task before heading in.
Full guide: Krakens Cove on the wiki
Trident of the seas & Abyssal Tentacle: Trident Of The Seas and Abyssal Tentacle

Deep in the Wilderness, the Revenants Cave has opened its gates. These restless spirits of long-dead warriors guard some of the most sought-after rewards in the game.
What awaits you:
Higher-level revenants carry better odds at the rare drops. It's the Wilderness, so the risk is real - but so is the reward.
Full guide: Revenants Cave on the wiki
Slayer experience is now awarded at the standard skilling rate, bringing it in line with every other skill in the game - no more being treated as a special case. Dragonfire+ members receive their usual premium experience bonus on Slayer as well, exactly as they do on other skills.
Please note: Slayer experience is not affected by other XP buffs. Experience-boosting items and effects - XP tokens, food buffs, the Experience Elixir, double experience, and hotspots - do not stack on top of the Slayer rate.
If you've been holding off on Slayer tasks, now's the perfect time to dive back in!
A whole batch of improvements landed alongside the new content:
There's plenty more on the way. We are working on the next Slayer Boss Cerberus as well as planning big changes to hotspot, a resource area and castle.
Please take your time to read full mechanics and guides for the new content live on the wiki as it is a pretty large one and can be hard to understand - the news post is just the highlights.
We're very very proud of this update as it contains a lot of new systems and we have worked hard to make the server support new ways of weapon and npc mechanics and other core systems. We hope you enjoy everything that's new.
-Dragonfire Staff Team